Adding a one-way road through the middle will ensure traffic that needs to get to that one side will take that option earlier, clearing up room for other road users. For example, if a car is going around your town in a circle pattern, it will have to drive all the way around to get to its destination.
#Cities skylines city layout drivers
Use them to push traffic away from heavily congested areas or to force drivers off of busy roads earlier.
![cities skylines city layout cities skylines city layout](https://i.pinimg.com/originals/b4/af/ea/b4afeaf95db39f5f49c68e6e3cf20ff8.jpg)
Traffic lights slow down traffic dramatically as your Cims try to go four ways at once. Every connection between roads that have two-way traffic will result in an intersection (not the UK’s spiffing roundabouts) and a set of traffic lights. While most city planners and traffic analysts (yes, I’ve read up on this to help design my cities, don’t judge me) have a three-tier road system composed of highways (your six lanes) connecting streets (four lane each-ways) and local streets (two-way smaller roads) it doesn’t work that way in the game. Pathways can be raised above roads too, meaning you can create cool walkways that criss-cross your main streets. Cims in Cities: Skylines will take the shortest route to work – if that shortest route means they can simply walk then that’s one less car clogging up your streets. Putting paths for them to do so means they’ll take that chance. Just because the pedestrian path is in the ‘decoration’ section of the UI doesn’t mean it’s just for show! Pedestrians, much like real people, will walk to their work or closest shop if it’s close enough. Remember that, while this will be the main road for traversing your burgeoning metropolis, it shouldn’t be where everyone has to go to get to work – build roads that go over or around the highway for those citizens who just want to hop across town for work or to shop. Not only will this give you more room to zone and to build, but when the inevitable traffic problems start, having it all clogging the main entrance to your city can really escalate things as you near the larger population goals.Īs soon as you have a rough plan for how your town is going to look, designate an area where the ‘spine’ of your city (your main highway) will run. It may become the lifeblood of your city in the future, but it’s is good practice to distance your initial zones away from the highway that connects you to the outside world. If, however, the thought of starting another game makes you queasy, then never fear! Following numerous false starts, bankruptcies, floods, traffic nightmares and unhappy cities, I’m here to give you eight tips on starting out in this seminal city builder so your cities don’t end up like my disastrous first attempts.
![cities skylines city layout cities skylines city layout](https://i.ytimg.com/vi/r8ytKj7WH9g/maxresdefault.jpg)
Somehow this is the beauty of the game, though – making mistakes and learning from them – and one that can provide an entertaining learning curve. After little more than a few minutes in mayor school you’re pushed into the wide open world and told not to mess things up.
![cities skylines city layout cities skylines city layout](https://i.ytimg.com/vi/7U_TnRQNqh4/maxresdefault.jpg)
The game does minimal hand-holding in those first few hours, providing you with tooltips and not much else to get by. Starting out in Cities: Skylines can be a daunting task. Articles // 20th Apr 2015 - 7 years ago // By Alex Hamilton A Beginner's Guide to Cities: Skylines